What does the future hold for the survival genre?

That's an interesting question. I don't know. I feel like these things are all relevant. The MMO genre was really strong for a while, and then it became sort of fractured, and were broken down into MOBAs, battle royale-style things etc. MMOs at one point tried to POE currency trade do everything at once. We now have games that cater to just PvP or just crafting, these very specialised splinter games that do those small percentages of things very well.

In terms of survival, I think it's going strong and is evolving in different ways. You have things like The Long Dark single-player, you have Ark which is constantly piling on maps and player customisation and more and more monsters and abilities. And then you have Conan Exiles that's very much focused on a core combat building experience, where we're encouraging PvP conflict while trying to make the world feel realistic. It's heading in all different places.

Joel, of his own volition, rounded off our conversation by explaining the inspiration of Conan Exiles' dong physics slider. I'll point you in the direction of our news story for more on that.

Conan Exiles is due to launch in full on May 8, 2018.

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By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.Everything you need to know about Guild Wars 2: Path of Fire


Today, ArenaNet announced Path of Fire, the new expansion for cheery non-subscription MMO Guild Wars 2. Two weeks ago, I was at ArenaNet, playing a demo of the expansion, which releases next month. Here's a rundown of what Path of Fire offers, along with comments from some of its developers about key features and approaches POE chaos orbs . Look out for more Path of Fire coverage in the next issue of the magazine.